Our goal is to create immersive casual and augmented reality experiences across genres and for all ages.
Since its founding, Imprezario Entertainment has sought to captivate audiences like never before. Whether a classic tale re-crafted through unique storylines or a new idea on the horizon, we’re inspired to create high quality characters and immersive experiences. In 2018, our ﬁrst mobile app debuted titled, ‘Night Terrors™’, which redefined cinematic horror content.
Utilizing augmented reality, live actors, and a phone’s full functionality the game turned one’s own surroundings into a haunted house. Since then, we’ve focused on combining exceptional technology and storytelling in all forms of gameplay, in all genres.
We’re excited to share several new game releases scheduled for 2023 – 2024, including apps for Ghostbusters Afterlife, Peanuts, and Hello Kitty.
Heath has broad-ranging experience helping technology startups mature from zero to one, including with Orchestra (acquired by Dropbox) and Aspen (acquired by Google). At more mature tech companies, including Instagram and Dropbox, he has pioneered teams leading brand marketing, human resources, and communications initiatives.
Co-Founder & CBO
Brett Tomberlin is a producer and studio executive with credits in ﬁlm, television, theater, and special events. Tomberlin produced the thriller “Winchester” starring Helen Mirren, and the Emmy award winning documentary series “Legacy” on the storied Los Angeles Lakers franchise. Recently, Tomberlin produced a ﬁlm based on the historic RMS Queen Mary ocean liner starring Alice Eve (“Star Trek”) and Joel Fry (“Cruella”).
Ignacio has over a decade of experience spanning from casual to online multiplayer games and mobile to VR headsets in entertainment spaces both in development and technical leadership positions. He has worked with name brand IP and franchise projects from companies such as Disney and Paramount.
Alvaro has creative direction experience on end-to-end development of augmented reality and web3 mobile games (e.g. with Hasbro and Spin Master), Internet of Things products (e.g. with Samsung, T-Mobile, and Clorox), and IP management. He co-directed and co-designed the “Ghostbusters Afterlife: ScARe” app, and is well suited at interfacing across disciplines to steer product development.
Owner and President
Los Angeles Lakers
Jeanie is the Owner and President of the Los Angeles Lakers. Named by Sporting News as one of the Top 20 Most Influential Women in Sports, Buss also serves as a board member on the Southern California Committee for the Olympic Games. She is a co-host of Lakers All Access, a yearly event presented by the LA Sports and Entertainment Commission, a nonprofit organization which attracts events and attractions to Los Angeles.
CEO and Founder
Benoit is CEO and Founder of Mammoth Media, a mobile entertainment network that creates original content in innovative formats. Prior to Mammoth Media, Benoit served as CEO and General Manager of Playhaven, a mobile gaming monetization platform that employed deep user segmentation. He has cofounded two other technology companies—magnify360, the leading conversion optimization company aligning media buying and the post-click experience, and Popular.fr, a peer-to-peer classifieds ad website.
Manager, Special Projects
Los Angeles Lakers
Linda is a 30 year veteran in the Los Angeles Lakers front office. She is the Lakers Manager of Special Projects and liaison with NBA Commissioner David Stern, as well as the NBA visiting team owners. Linda is also the co-executive producer of an entertainment project signed by Showtime.
Founding and Managing Partner
Peter is a founding and managing partner of Bryant Stibel, a Los Angeles-based investment firm founded by Kobe Bryant and Jeff Stibel. Peter sits on the board of LSTN Sound Company, a socially-conscious music and audio company, The Los Angeles Venture Association (LAVA), a non-profit organization that is at the heart of LA’s venture ecosystem, and is an advisory board member for Metallica’s non-profit All Within My Hands Foundation.
Oren wrote, directed, and produced the hit movie Paranormal Activity, then produced the hit sequels Paranormal Activity 2, 3, and 4, The Marked Ones, The Ghost Dimension, Insidious 1, 2, 3 and 4, as well as The Bay. His films have earned more than $900 million. Prior to film production, Oren was an entrepreneur and software programmer using his skills to create animation and game software.